Competitions

Build it. Solve it. Win it.

An energetic, student-centred platform to build, solve, think, create and compete — bringing together hands-on robotics, knowledge-based quizzes and future technology challenges for every interest and skill level.

Arena 01

Robotics

4 events

A hands-on space where students design, build and operate robots while competing against other teams.

01

Robo Score

Teams compete to complete a series of tasks and earn the highest possible score through accuracy, speed and strategy.

02

Robo Sumo

Teams design robots that compete inside a defined arena. The challenge tests robot design, control, strategy and engineering.

03

Line Following Robot

Participants build and programme a robot that can follow a designated path with speed and accuracy.

04

Ace the Grid

Teams navigate a robot through a challenging grid, testing their understanding of sensors, movement, programming and navigation.

Build your models and bring them

Teams can build their robots and models in advance and bring them directly to the arena on competition day — no need to assemble on site.

Entry fees & prizes

Entry fees and prize details for each competition will be announced soon. Register your interest and we'll share the full breakdown the moment it's finalised.

Arena 02

Quizzes

2 events

Fast-paced competitions that test knowledge, awareness, mathematics, reasoning and quick thinking.

Quiz Master Vinay

A competitive quiz experience focused on knowledge, speed, accuracy and the ability to think under pressure.

CCQ Math Heads

A mathematics challenge focused on mental calculations, numerical ability, logical thinking and problem-solving speed.

Announcing soon

Innovation Challenges

Themes, formats, timelines, team size, rules and evaluation criteria for the Innovation Challenges will be announced shortly. Register your interest and we'll share the details the moment they're finalised.

Keep me posted
Competition vision

Every student has a way in

The structure is designed so that every student can participate, whatever their interest. Build a robot, solve a mathematical challenge, compete in a quiz or take on a future technology challenge.

Learn by doing. Compete with confidence. Discover what you are capable of.